Outstanding team experience
Pricing
- Tiered in increments of 25 teams
- Billed monthly or quarterly
- Consistent cost throughout season
- Unlimited Events
- Unlimited Volunteers
- Billed monthly
- Only charged for newly Active Teams
- Unlimited Events
- Unlimited Volunteers
Annual Agreement | On Demand | |
Cost Per Active Team (FLLC / FTC) |
$3.30/season paid monthly or quarterly in increments of 25 teams. | $3.50/season paid at the end of month when the team becomes active. |
Cost Per Active Team (FLLE) |
$3.00/season paid monthly or quarterly in increments of 25 teams. | $3.20/season paid at the end of month when the team becomes active. |
Agreement Period | July to June or June to May. If agreement starts late, then missing month costs are added to the first month, or divided over remaining months |
Cost covers the team until the end of season. |
How are Active Teams Calculated? | Partner Org provides a reasonable estimate of their expected active and participating teams. Partners must provide a reasonable estimate to be eligible for Unexpected Growth Discount below. The decision of whether an estimate is reasonable is solely at InnovAlda’s judgement. | Based on the Active Team section below. |
What happens if active teams exceed estimates? | If active teams exceed the estimate by one tier (25 teams) or 10% (whichever is greater), InnovAlda will start a discussion with the Partner Organization to amend the subscription with a new team count.
Unexpected Growth Discount |
N/A |
What is a Season? | A season is defined as the FIRST program season from May to April of the following year, and includes teams participating in an offseason event after the main competition season. |
What is an Active Team?
We understand that some teams do not participate with a partner organization. This section determines how InnovAlda and Lumieos determine active teams. In the On-Demand model, once a team is considered active, it remains active for the rest of the season. Additionally, active status cannot be shared between teams (ex. One team disbands after becoming active and another new team forms.).
Import Information
A team is considered active once two completed coaches and two completed youth members are shown on the roster. Completed means all FIRST forms/screening are completed (YPP Status Complete).
Coach Activity
A team is considered active once any of the following activities are completed by an authorized user (coach) of the team:
- Any activity that results in a team Status becoming “Good” (In normal circumstances, this is the same as Import Information rule above)
- Register for an event
- Completing an external callback based form (Jotform, Smartwaiver, etc)
Program Support
Lumieos supports the following programs:
- FIRST LEGO League Explore (FLLE)
- FIRST LEGO League Challenge (FLLC)
- FIRST Tech Challenge (FTC)
User Workflows
Feature List
Infrastructure
- Managed and hosted by InnovAlda
- Based on latest technologies with high redundancy and security.
- Emails systems compliant with new sending guidelines from Google and Yahoo.
Branding
- Branded as your organization with some simple DNS settings.
- You bring the domain (IE: my.partner.org)
- You create and determine the app name and branding (IE: MyPartnerOrg)
- Emails come from your organization. (IE: [email protected])
Security
- Lumieos operates as a shared instance across all partners, allowing users to have one account for multiple partner organizations in one region.
- Users chose what data is shared between partner organizations.
- We employ a form of Role Based Access Control (RBAC), which means users only see what they have been granted permission to see. For example:
- Team Coaches can only see their teams.
- Event hosts can only manage their events.
Team Information
- Team data can be manually edited, or kept in sync with imports from the national registration system.
- Optionally, Lumieos can present a link to a jotform as well as capture when the form is completed.
- Rosters are created from user data, roster data from the national system, as well as manually uploaded data.
- What teams can do is configurable on a per region basis
- If configured, there is an optional team profile that is used by various roles on event day with our digital event day system.
Team Status and Action Items
- Team status is automatically determined from the following:
- Member limits based on role types
- Screening status of coaches
- Agreement status of coaches and team members. (C&R, custom forms, etc)
- Pending invites
- Jotform completion (if configured)
- Lumieos Demographics (if configured)
- Based on team status, Lumieos generates a list of action items for each team on a user’s dashboard.
Profile and Signup
- A unique profile is created for each volunteer which captures information past experience, shirt size, associated teams, dietary restrictions, and more.
Training and Certification
- Role based training is available for many volunteers.
- This training is based off of learning modules and concludes with a certification.
Screening
- Lumieos can identify if a volunteer needs screening or if screening has already been captured.
- If screening is required, the volunteer is instructed to visit a screening provider to proceed.
- Screening data updated when completed and automatically imported.
Event Details
- Every event has a public page
- Assignment of event Date/Time and Start/Stop are built in
- Details section allows for customization; add information like the presence of food at your event
- Upload files directly to your event
- Team list and statistics
- Real time robot game scores and Award Winners
- Volunteer signup
- Lumieos allows the assignment of standard FIRST awards as well as custom, region specific, awards
- Scripts for the awards ceremony are built into Lumieos, with the evergreen award descriptions from FIRST built in and space to edit for event specific script sections (from the judges)
- Award templates for specific sized events can be set on a per-region basis
- Deploy robot game match / judging session schedules
- Lumieos can create a variety of Agendas
- Public / Team Agendas, Volunteer Role Based Agendas, plus Match / Judging Session times embedded per Team / Volunteer Role
Event Levels
- Flexible event level advancement which allows for districts, geography based assignment, and automated advancement
- Customizable filtering to control availability with manual overrides
- Supports many-to-one and multi-level advancement
Registration
- Supports offline and online payments
- Supports payments before or after registration
- Automated computation of team requirements and ensures completion before registration
- Preference or first-come-first-served based registration models with team priority controls
- Preference based: teams elect preferences during configured window then Lumieos will process presences into registrations in a random order at a later time
- First-come-first-served based: registration opens at a configured time and those teams that sign up first get the first slots available
- Protects against overbooking and race conditions
- Once a team is marked advanced, Lumieos will automatically show advancement registration opportunities
Management
- Hosts cannot see PII of teams or volunteers
- Partners can customize permissions for Event Hosts and Volunteer Coordinators (team data, volunteer assignment, communications)
Communications
- Communicate with teams easily and efficiently with our built in Conversation Module / Broadcasts
- This is two-way communication enabled via replies and chat rooms
Volunteer Assignment
- Up to your discretion, use external or internal volunteer assignment system
- The built in, or internal, system is an easy-to-use drag and drop assignment system
Post Event Results
- Lumieos allows you to upload Judging Rubrics / Files to teams upon event conclusion
Event Day
Digital Scoring
Digital Scoring is available inside of Lumieos. As long as referees have access to tablets and internet, they can access the digital versions of the scoresheets for the Robot Game portion of the challenge. There is even a section for the referees to enter the Gracious Professionalism (GP) score that the team earner for that match, and a section for the referee to fill out why they assigned that specific GP score. This allows the Head Referee and the Judge Advisor for the event to see the explanation in real time.
Paper Scoring
If you chose not to participate in Digital Scoring, you may opt to use paper scoresheets with the referees and submit them to a scorekeeping volunteer to enter into Lumieos.
Arena Display
Arena display is available which can be controlled remotely.
Schedules
Printed or Digital schedules by team or by volunteer role are available in Lumieos.
Score Display
Lumieos has a custom Score Display that can be placed around your event to provide visibility into the Robot Game scores for the event.
Rubric Return
If rubrics from Judging are scanned, they can be uploaded into Lumieos and returned to teams.
Scripts
If a team wins an award at an event, their script is automatically uploaded to their Event and Results page.
Learn more and Get Started!
Fill out the form below to get started. During this initial launch of Lumieos, pricing and setup details are handled on a partner-by-partner basis.